﻿namespace SuperStarRounds.DockingTasks
{
  partial class ContentConfiguration
  {
    /// <summary>
    /// Required designer variable.
    /// </summary>
    private System.ComponentModel.IContainer components = null;

    /// <summary>
    /// Clean up any resources being used.
    /// </summary>
    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
    protected override void Dispose(bool disposing)
    {
      if (disposing && (components != null))
      {
        components.Dispose();
      }
      base.Dispose(disposing);
    }

    #region Windows Form Designer generated code

    /// <summary>
    /// Required method for Designer support - do not modify
    /// the contents of this method with the code editor.
    /// </summary>
    private void InitializeComponent()
    {
      this.classesAllowed = new System.Windows.Forms.GroupBox();
      this.flowLayoutPanel2 = new System.Windows.Forms.FlowLayoutPanel();
      this.incAlchemist = new System.Windows.Forms.CheckBox();
      this.incAntiPaladin = new System.Windows.Forms.CheckBox();
      this.incArcanist = new System.Windows.Forms.CheckBox();
      this.incBarbarian = new System.Windows.Forms.CheckBox();
      this.incBard = new System.Windows.Forms.CheckBox();
      this.incBloodrager = new System.Windows.Forms.CheckBox();
      this.incBrawler = new System.Windows.Forms.CheckBox();
      this.incCavalier = new System.Windows.Forms.CheckBox();
      this.incCleric = new System.Windows.Forms.CheckBox();
      this.incDruid = new System.Windows.Forms.CheckBox();
      this.incFighter = new System.Windows.Forms.CheckBox();
      this.incGunslinger = new System.Windows.Forms.CheckBox();
      this.incHunter = new System.Windows.Forms.CheckBox();
      this.incInquisitor = new System.Windows.Forms.CheckBox();
      this.incInvestigator = new System.Windows.Forms.CheckBox();
      this.incMagus = new System.Windows.Forms.CheckBox();
      this.incMonk = new System.Windows.Forms.CheckBox();
      this.incNinja = new System.Windows.Forms.CheckBox();
      this.incOracle = new System.Windows.Forms.CheckBox();
      this.incPaladin = new System.Windows.Forms.CheckBox();
      this.incRanger = new System.Windows.Forms.CheckBox();
      this.incRogue = new System.Windows.Forms.CheckBox();
      this.incSamurai = new System.Windows.Forms.CheckBox();
      this.incShaman = new System.Windows.Forms.CheckBox();
      this.incSorcerer = new System.Windows.Forms.CheckBox();
      this.incSummoner = new System.Windows.Forms.CheckBox();
      this.incWizard = new System.Windows.Forms.CheckBox();
      this.incWitch = new System.Windows.Forms.CheckBox();
      this.booksAllowed = new System.Windows.Forms.GroupBox();
      this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
      this.incCoreRules = new System.Windows.Forms.CheckBox();
      this.incAdvancedPlayersGuide = new System.Windows.Forms.CheckBox();
      this.incAdvancedClassGuide = new System.Windows.Forms.CheckBox();
      this.incOccultAdventures = new System.Windows.Forms.CheckBox();
      this.incUltimateCombat = new System.Windows.Forms.CheckBox();
      this.incUltimateMagic = new System.Windows.Forms.CheckBox();
      this.contentOptionsInstruction = new System.Windows.Forms.Label();
      this.panel1 = new System.Windows.Forms.Panel();
      this.panel2 = new System.Windows.Forms.Panel();
      this.panel3 = new System.Windows.Forms.Panel();
      this.incSkald = new System.Windows.Forms.CheckBox();
      this.incSlayer = new System.Windows.Forms.CheckBox();
      this.incSwashbuckler = new System.Windows.Forms.CheckBox();
      this.incWarpriest = new System.Windows.Forms.CheckBox();
      this.incKineticist = new System.Windows.Forms.CheckBox();
      this.incMedium = new System.Windows.Forms.CheckBox();
      this.incMesmerist = new System.Windows.Forms.CheckBox();
      this.incOccultist = new System.Windows.Forms.CheckBox();
      this.incPsychic = new System.Windows.Forms.CheckBox();
      this.incSpiritualist = new System.Windows.Forms.CheckBox();
      this.classesAllowed.SuspendLayout();
      this.flowLayoutPanel2.SuspendLayout();
      this.booksAllowed.SuspendLayout();
      this.flowLayoutPanel1.SuspendLayout();
      this.panel1.SuspendLayout();
      this.panel2.SuspendLayout();
      this.panel3.SuspendLayout();
      this.SuspendLayout();
      // 
      // classesAllowed
      // 
      this.classesAllowed.Controls.Add(this.flowLayoutPanel2);
      this.classesAllowed.Dock = System.Windows.Forms.DockStyle.Fill;
      this.classesAllowed.Location = new System.Drawing.Point(0, 0);
      this.classesAllowed.Name = "classesAllowed";
      this.classesAllowed.Size = new System.Drawing.Size(548, 251);
      this.classesAllowed.TabIndex = 119;
      this.classesAllowed.TabStop = false;
      this.classesAllowed.Text = "Classes to include (missing classes will be added as this tool develops)";
      // 
      // flowLayoutPanel2
      // 
      this.flowLayoutPanel2.AutoScroll = true;
      this.flowLayoutPanel2.Controls.Add(this.incAlchemist);
      this.flowLayoutPanel2.Controls.Add(this.incAntiPaladin);
      this.flowLayoutPanel2.Controls.Add(this.incArcanist);
      this.flowLayoutPanel2.Controls.Add(this.incBarbarian);
      this.flowLayoutPanel2.Controls.Add(this.incBard);
      this.flowLayoutPanel2.Controls.Add(this.incBloodrager);
      this.flowLayoutPanel2.Controls.Add(this.incBrawler);
      this.flowLayoutPanel2.Controls.Add(this.incCavalier);
      this.flowLayoutPanel2.Controls.Add(this.incCleric);
      this.flowLayoutPanel2.Controls.Add(this.incDruid);
      this.flowLayoutPanel2.Controls.Add(this.incFighter);
      this.flowLayoutPanel2.Controls.Add(this.incGunslinger);
      this.flowLayoutPanel2.Controls.Add(this.incHunter);
      this.flowLayoutPanel2.Controls.Add(this.incInquisitor);
      this.flowLayoutPanel2.Controls.Add(this.incInvestigator);
      this.flowLayoutPanel2.Controls.Add(this.incKineticist);
      this.flowLayoutPanel2.Controls.Add(this.incMagus);
      this.flowLayoutPanel2.Controls.Add(this.incMedium);
      this.flowLayoutPanel2.Controls.Add(this.incMesmerist);
      this.flowLayoutPanel2.Controls.Add(this.incMonk);
      this.flowLayoutPanel2.Controls.Add(this.incNinja);
      this.flowLayoutPanel2.Controls.Add(this.incOccultist);
      this.flowLayoutPanel2.Controls.Add(this.incOracle);
      this.flowLayoutPanel2.Controls.Add(this.incPaladin);
      this.flowLayoutPanel2.Controls.Add(this.incPsychic);
      this.flowLayoutPanel2.Controls.Add(this.incRanger);
      this.flowLayoutPanel2.Controls.Add(this.incRogue);
      this.flowLayoutPanel2.Controls.Add(this.incSamurai);
      this.flowLayoutPanel2.Controls.Add(this.incShaman);
      this.flowLayoutPanel2.Controls.Add(this.incSkald);
      this.flowLayoutPanel2.Controls.Add(this.incSlayer);
      this.flowLayoutPanel2.Controls.Add(this.incSorcerer);
      this.flowLayoutPanel2.Controls.Add(this.incSpiritualist);
      this.flowLayoutPanel2.Controls.Add(this.incSummoner);
      this.flowLayoutPanel2.Controls.Add(this.incSwashbuckler);
      this.flowLayoutPanel2.Controls.Add(this.incWarpriest);
      this.flowLayoutPanel2.Controls.Add(this.incWizard);
      this.flowLayoutPanel2.Controls.Add(this.incWitch);
      this.flowLayoutPanel2.Dock = System.Windows.Forms.DockStyle.Fill;
      this.flowLayoutPanel2.Location = new System.Drawing.Point(3, 16);
      this.flowLayoutPanel2.Name = "flowLayoutPanel2";
      this.flowLayoutPanel2.Size = new System.Drawing.Size(542, 232);
      this.flowLayoutPanel2.TabIndex = 112;
      // 
      // incAlchemist
      // 
      this.incAlchemist.Checked = true;
      this.incAlchemist.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incAlchemist.Location = new System.Drawing.Point(3, 3);
      this.incAlchemist.Name = "incAlchemist";
      this.incAlchemist.Size = new System.Drawing.Size(96, 17);
      this.incAlchemist.TabIndex = 41;
      this.incAlchemist.Text = "Alchemist";
      this.incAlchemist.UseVisualStyleBackColor = true;
      this.incAlchemist.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incAntiPaladin
      // 
      this.incAntiPaladin.Checked = true;
      this.incAntiPaladin.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incAntiPaladin.Location = new System.Drawing.Point(105, 3);
      this.incAntiPaladin.Name = "incAntiPaladin";
      this.incAntiPaladin.Size = new System.Drawing.Size(96, 17);
      this.incAntiPaladin.TabIndex = 111;
      this.incAntiPaladin.Text = "AntiPaladin";
      this.incAntiPaladin.UseVisualStyleBackColor = true;
      this.incAntiPaladin.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incArcanist
      // 
      this.incArcanist.Checked = true;
      this.incArcanist.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incArcanist.Location = new System.Drawing.Point(207, 3);
      this.incArcanist.Name = "incArcanist";
      this.incArcanist.Size = new System.Drawing.Size(96, 17);
      this.incArcanist.TabIndex = 120;
      this.incArcanist.Text = "Arcanist";
      this.incArcanist.UseVisualStyleBackColor = true;
      this.incArcanist.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incBarbarian
      // 
      this.incBarbarian.Checked = true;
      this.incBarbarian.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incBarbarian.Location = new System.Drawing.Point(309, 3);
      this.incBarbarian.Name = "incBarbarian";
      this.incBarbarian.Size = new System.Drawing.Size(96, 17);
      this.incBarbarian.TabIndex = 112;
      this.incBarbarian.Text = "Barbarian";
      this.incBarbarian.UseVisualStyleBackColor = true;
      this.incBarbarian.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incBard
      // 
      this.incBard.Checked = true;
      this.incBard.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incBard.Location = new System.Drawing.Point(411, 3);
      this.incBard.Name = "incBard";
      this.incBard.Size = new System.Drawing.Size(96, 17);
      this.incBard.TabIndex = 33;
      this.incBard.Text = "Bard";
      this.incBard.UseVisualStyleBackColor = true;
      this.incBard.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incBloodrager
      // 
      this.incBloodrager.Checked = true;
      this.incBloodrager.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incBloodrager.Location = new System.Drawing.Point(3, 26);
      this.incBloodrager.Name = "incBloodrager";
      this.incBloodrager.Size = new System.Drawing.Size(96, 17);
      this.incBloodrager.TabIndex = 121;
      this.incBloodrager.Text = "Bloodrager";
      this.incBloodrager.UseVisualStyleBackColor = true;
      this.incBloodrager.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incBrawler
      // 
      this.incBrawler.Checked = true;
      this.incBrawler.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incBrawler.Location = new System.Drawing.Point(105, 26);
      this.incBrawler.Name = "incBrawler";
      this.incBrawler.Size = new System.Drawing.Size(96, 17);
      this.incBrawler.TabIndex = 122;
      this.incBrawler.Text = "Brawler";
      this.incBrawler.UseVisualStyleBackColor = true;
      this.incBrawler.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incCavalier
      // 
      this.incCavalier.Checked = true;
      this.incCavalier.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incCavalier.Location = new System.Drawing.Point(207, 26);
      this.incCavalier.Name = "incCavalier";
      this.incCavalier.Size = new System.Drawing.Size(96, 17);
      this.incCavalier.TabIndex = 116;
      this.incCavalier.Text = "Cavalier";
      this.incCavalier.UseVisualStyleBackColor = true;
      this.incCavalier.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incCleric
      // 
      this.incCleric.Checked = true;
      this.incCleric.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incCleric.Location = new System.Drawing.Point(309, 26);
      this.incCleric.Name = "incCleric";
      this.incCleric.Size = new System.Drawing.Size(96, 17);
      this.incCleric.TabIndex = 34;
      this.incCleric.Text = "Cleric";
      this.incCleric.UseVisualStyleBackColor = true;
      this.incCleric.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incDruid
      // 
      this.incDruid.Checked = true;
      this.incDruid.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incDruid.Location = new System.Drawing.Point(411, 26);
      this.incDruid.Name = "incDruid";
      this.incDruid.Size = new System.Drawing.Size(96, 17);
      this.incDruid.TabIndex = 35;
      this.incDruid.Text = "Druid";
      this.incDruid.UseVisualStyleBackColor = true;
      this.incDruid.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incFighter
      // 
      this.incFighter.Checked = true;
      this.incFighter.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incFighter.Location = new System.Drawing.Point(3, 49);
      this.incFighter.Name = "incFighter";
      this.incFighter.Size = new System.Drawing.Size(96, 17);
      this.incFighter.TabIndex = 113;
      this.incFighter.Text = "Fighter";
      this.incFighter.UseVisualStyleBackColor = true;
      this.incFighter.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incGunslinger
      // 
      this.incGunslinger.Checked = true;
      this.incGunslinger.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incGunslinger.Location = new System.Drawing.Point(105, 49);
      this.incGunslinger.Name = "incGunslinger";
      this.incGunslinger.Size = new System.Drawing.Size(96, 17);
      this.incGunslinger.TabIndex = 117;
      this.incGunslinger.Text = "Gunslinger";
      this.incGunslinger.UseVisualStyleBackColor = true;
      this.incGunslinger.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incHunter
      // 
      this.incHunter.Checked = true;
      this.incHunter.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incHunter.Location = new System.Drawing.Point(207, 49);
      this.incHunter.Name = "incHunter";
      this.incHunter.Size = new System.Drawing.Size(96, 17);
      this.incHunter.TabIndex = 123;
      this.incHunter.Text = "Hunter";
      this.incHunter.UseVisualStyleBackColor = true;
      this.incHunter.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incInquisitor
      // 
      this.incInquisitor.Checked = true;
      this.incInquisitor.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incInquisitor.Location = new System.Drawing.Point(309, 49);
      this.incInquisitor.Name = "incInquisitor";
      this.incInquisitor.Size = new System.Drawing.Size(96, 17);
      this.incInquisitor.TabIndex = 42;
      this.incInquisitor.Text = "Inquisitor";
      this.incInquisitor.UseVisualStyleBackColor = true;
      this.incInquisitor.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incInvestigator
      // 
      this.incInvestigator.Checked = true;
      this.incInvestigator.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incInvestigator.Location = new System.Drawing.Point(411, 49);
      this.incInvestigator.Name = "incInvestigator";
      this.incInvestigator.Size = new System.Drawing.Size(96, 17);
      this.incInvestigator.TabIndex = 124;
      this.incInvestigator.Text = "Investigator";
      this.incInvestigator.UseVisualStyleBackColor = true;
      this.incInvestigator.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incMagus
      // 
      this.incMagus.Checked = true;
      this.incMagus.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incMagus.Location = new System.Drawing.Point(105, 72);
      this.incMagus.Name = "incMagus";
      this.incMagus.Size = new System.Drawing.Size(96, 17);
      this.incMagus.TabIndex = 110;
      this.incMagus.Text = "Magus";
      this.incMagus.UseVisualStyleBackColor = true;
      this.incMagus.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incMonk
      // 
      this.incMonk.Checked = true;
      this.incMonk.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incMonk.Location = new System.Drawing.Point(411, 72);
      this.incMonk.Name = "incMonk";
      this.incMonk.Size = new System.Drawing.Size(96, 17);
      this.incMonk.TabIndex = 114;
      this.incMonk.Text = "Monk";
      this.incMonk.UseVisualStyleBackColor = true;
      this.incMonk.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incNinja
      // 
      this.incNinja.Checked = true;
      this.incNinja.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incNinja.Location = new System.Drawing.Point(3, 95);
      this.incNinja.Name = "incNinja";
      this.incNinja.Size = new System.Drawing.Size(96, 17);
      this.incNinja.TabIndex = 118;
      this.incNinja.Text = "Ninja";
      this.incNinja.UseVisualStyleBackColor = true;
      this.incNinja.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incOracle
      // 
      this.incOracle.Checked = true;
      this.incOracle.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incOracle.Location = new System.Drawing.Point(207, 95);
      this.incOracle.Name = "incOracle";
      this.incOracle.Size = new System.Drawing.Size(96, 17);
      this.incOracle.TabIndex = 43;
      this.incOracle.Text = "Oracle";
      this.incOracle.UseVisualStyleBackColor = true;
      this.incOracle.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incPaladin
      // 
      this.incPaladin.Checked = true;
      this.incPaladin.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incPaladin.Location = new System.Drawing.Point(309, 95);
      this.incPaladin.Name = "incPaladin";
      this.incPaladin.Size = new System.Drawing.Size(96, 17);
      this.incPaladin.TabIndex = 36;
      this.incPaladin.Text = "Paladin";
      this.incPaladin.UseVisualStyleBackColor = true;
      this.incPaladin.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incRanger
      // 
      this.incRanger.Checked = true;
      this.incRanger.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incRanger.Location = new System.Drawing.Point(3, 118);
      this.incRanger.Name = "incRanger";
      this.incRanger.Size = new System.Drawing.Size(96, 17);
      this.incRanger.TabIndex = 37;
      this.incRanger.Text = "Ranger";
      this.incRanger.UseVisualStyleBackColor = true;
      this.incRanger.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incRogue
      // 
      this.incRogue.Checked = true;
      this.incRogue.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incRogue.Location = new System.Drawing.Point(105, 118);
      this.incRogue.Name = "incRogue";
      this.incRogue.Size = new System.Drawing.Size(96, 17);
      this.incRogue.TabIndex = 115;
      this.incRogue.Text = "Rogue";
      this.incRogue.UseVisualStyleBackColor = true;
      this.incRogue.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incSamurai
      // 
      this.incSamurai.Checked = true;
      this.incSamurai.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incSamurai.Location = new System.Drawing.Point(207, 118);
      this.incSamurai.Name = "incSamurai";
      this.incSamurai.Size = new System.Drawing.Size(96, 17);
      this.incSamurai.TabIndex = 119;
      this.incSamurai.Text = "Samurai";
      this.incSamurai.UseVisualStyleBackColor = true;
      this.incSamurai.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incShaman
      // 
      this.incShaman.Checked = true;
      this.incShaman.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incShaman.Location = new System.Drawing.Point(309, 118);
      this.incShaman.Name = "incShaman";
      this.incShaman.Size = new System.Drawing.Size(96, 17);
      this.incShaman.TabIndex = 125;
      this.incShaman.Text = "Shaman";
      this.incShaman.UseVisualStyleBackColor = true;
      this.incShaman.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incSorcerer
      // 
      this.incSorcerer.Checked = true;
      this.incSorcerer.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incSorcerer.Location = new System.Drawing.Point(105, 141);
      this.incSorcerer.Name = "incSorcerer";
      this.incSorcerer.Size = new System.Drawing.Size(96, 17);
      this.incSorcerer.TabIndex = 38;
      this.incSorcerer.Text = "Sorcerer";
      this.incSorcerer.UseVisualStyleBackColor = true;
      this.incSorcerer.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incSummoner
      // 
      this.incSummoner.Checked = true;
      this.incSummoner.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incSummoner.Location = new System.Drawing.Point(309, 141);
      this.incSummoner.Name = "incSummoner";
      this.incSummoner.Size = new System.Drawing.Size(96, 17);
      this.incSummoner.TabIndex = 44;
      this.incSummoner.Text = "Summoner";
      this.incSummoner.UseVisualStyleBackColor = true;
      this.incSummoner.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incWizard
      // 
      this.incWizard.Checked = true;
      this.incWizard.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incWizard.Location = new System.Drawing.Point(105, 164);
      this.incWizard.Name = "incWizard";
      this.incWizard.Size = new System.Drawing.Size(96, 17);
      this.incWizard.TabIndex = 39;
      this.incWizard.Text = "Wizard";
      this.incWizard.UseVisualStyleBackColor = true;
      this.incWizard.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incWitch
      // 
      this.incWitch.Checked = true;
      this.incWitch.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incWitch.Location = new System.Drawing.Point(207, 164);
      this.incWitch.Name = "incWitch";
      this.incWitch.Size = new System.Drawing.Size(96, 17);
      this.incWitch.TabIndex = 45;
      this.incWitch.Text = "Witch";
      this.incWitch.UseVisualStyleBackColor = true;
      this.incWitch.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // booksAllowed
      // 
      this.booksAllowed.Controls.Add(this.flowLayoutPanel1);
      this.booksAllowed.Dock = System.Windows.Forms.DockStyle.Fill;
      this.booksAllowed.Location = new System.Drawing.Point(0, 0);
      this.booksAllowed.Name = "booksAllowed";
      this.booksAllowed.Size = new System.Drawing.Size(548, 65);
      this.booksAllowed.TabIndex = 118;
      this.booksAllowed.TabStop = false;
      this.booksAllowed.Text = "Books to include";
      // 
      // flowLayoutPanel1
      // 
      this.flowLayoutPanel1.AutoScroll = true;
      this.flowLayoutPanel1.Controls.Add(this.incCoreRules);
      this.flowLayoutPanel1.Controls.Add(this.incAdvancedPlayersGuide);
      this.flowLayoutPanel1.Controls.Add(this.incAdvancedClassGuide);
      this.flowLayoutPanel1.Controls.Add(this.incOccultAdventures);
      this.flowLayoutPanel1.Controls.Add(this.incUltimateCombat);
      this.flowLayoutPanel1.Controls.Add(this.incUltimateMagic);
      this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
      this.flowLayoutPanel1.Location = new System.Drawing.Point(3, 16);
      this.flowLayoutPanel1.Name = "flowLayoutPanel1";
      this.flowLayoutPanel1.Size = new System.Drawing.Size(542, 46);
      this.flowLayoutPanel1.TabIndex = 114;
      // 
      // incCoreRules
      // 
      this.incCoreRules.Checked = true;
      this.incCoreRules.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incCoreRules.Location = new System.Drawing.Point(3, 3);
      this.incCoreRules.Name = "incCoreRules";
      this.incCoreRules.Size = new System.Drawing.Size(150, 17);
      this.incCoreRules.TabIndex = 32;
      this.incCoreRules.Text = "Core Rules";
      this.incCoreRules.UseVisualStyleBackColor = true;
      this.incCoreRules.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incAdvancedPlayersGuide
      // 
      this.incAdvancedPlayersGuide.Checked = true;
      this.incAdvancedPlayersGuide.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incAdvancedPlayersGuide.Location = new System.Drawing.Point(159, 3);
      this.incAdvancedPlayersGuide.Name = "incAdvancedPlayersGuide";
      this.incAdvancedPlayersGuide.Size = new System.Drawing.Size(150, 17);
      this.incAdvancedPlayersGuide.TabIndex = 40;
      this.incAdvancedPlayersGuide.Text = "Advanced Player\'s Guide";
      this.incAdvancedPlayersGuide.UseVisualStyleBackColor = true;
      this.incAdvancedPlayersGuide.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incAdvancedClassGuide
      // 
      this.incAdvancedClassGuide.Checked = true;
      this.incAdvancedClassGuide.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incAdvancedClassGuide.Location = new System.Drawing.Point(315, 3);
      this.incAdvancedClassGuide.Name = "incAdvancedClassGuide";
      this.incAdvancedClassGuide.Size = new System.Drawing.Size(150, 17);
      this.incAdvancedClassGuide.TabIndex = 41;
      this.incAdvancedClassGuide.Text = "Advanced Class Guide";
      this.incAdvancedClassGuide.UseVisualStyleBackColor = true;
      this.incAdvancedClassGuide.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incOccultAdventures
      // 
      this.incOccultAdventures.Checked = true;
      this.incOccultAdventures.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incOccultAdventures.Location = new System.Drawing.Point(3, 26);
      this.incOccultAdventures.Name = "incOccultAdventures";
      this.incOccultAdventures.Size = new System.Drawing.Size(150, 17);
      this.incOccultAdventures.TabIndex = 114;
      this.incOccultAdventures.Text = "Occult Adventures";
      this.incOccultAdventures.UseVisualStyleBackColor = true;
      this.incOccultAdventures.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incUltimateCombat
      // 
      this.incUltimateCombat.Checked = true;
      this.incUltimateCombat.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incUltimateCombat.Location = new System.Drawing.Point(159, 26);
      this.incUltimateCombat.Name = "incUltimateCombat";
      this.incUltimateCombat.Size = new System.Drawing.Size(150, 17);
      this.incUltimateCombat.TabIndex = 113;
      this.incUltimateCombat.Text = "Ultimate Combat";
      this.incUltimateCombat.UseVisualStyleBackColor = true;
      this.incUltimateCombat.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incUltimateMagic
      // 
      this.incUltimateMagic.Checked = true;
      this.incUltimateMagic.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incUltimateMagic.Location = new System.Drawing.Point(315, 26);
      this.incUltimateMagic.Name = "incUltimateMagic";
      this.incUltimateMagic.Size = new System.Drawing.Size(150, 17);
      this.incUltimateMagic.TabIndex = 112;
      this.incUltimateMagic.Text = "Ultimate Magic";
      this.incUltimateMagic.UseVisualStyleBackColor = true;
      this.incUltimateMagic.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // contentOptionsInstruction
      // 
      this.contentOptionsInstruction.Dock = System.Windows.Forms.DockStyle.Top;
      this.contentOptionsInstruction.Location = new System.Drawing.Point(0, 0);
      this.contentOptionsInstruction.Name = "contentOptionsInstruction";
      this.contentOptionsInstruction.Size = new System.Drawing.Size(548, 33);
      this.contentOptionsInstruction.TabIndex = 117;
      this.contentOptionsInstruction.Text = "Use these options to select which items, spells, skills, etc are presented in the" +
    " Application Choice boxes and help.";
      // 
      // panel1
      // 
      this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
      this.panel1.Controls.Add(this.contentOptionsInstruction);
      this.panel1.Dock = System.Windows.Forms.DockStyle.Top;
      this.panel1.Location = new System.Drawing.Point(0, 0);
      this.panel1.Name = "panel1";
      this.panel1.Size = new System.Drawing.Size(552, 24);
      this.panel1.TabIndex = 120;
      // 
      // panel2
      // 
      this.panel2.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
      this.panel2.Controls.Add(this.booksAllowed);
      this.panel2.Dock = System.Windows.Forms.DockStyle.Top;
      this.panel2.Location = new System.Drawing.Point(0, 24);
      this.panel2.Name = "panel2";
      this.panel2.Size = new System.Drawing.Size(552, 69);
      this.panel2.TabIndex = 121;
      // 
      // panel3
      // 
      this.panel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
      this.panel3.Controls.Add(this.classesAllowed);
      this.panel3.Dock = System.Windows.Forms.DockStyle.Fill;
      this.panel3.Location = new System.Drawing.Point(0, 93);
      this.panel3.Name = "panel3";
      this.panel3.Size = new System.Drawing.Size(552, 255);
      this.panel3.TabIndex = 122;
      // 
      // incSkald
      // 
      this.incSkald.Checked = true;
      this.incSkald.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incSkald.Location = new System.Drawing.Point(411, 118);
      this.incSkald.Name = "incSkald";
      this.incSkald.Size = new System.Drawing.Size(96, 17);
      this.incSkald.TabIndex = 126;
      this.incSkald.Text = "Skald";
      this.incSkald.UseVisualStyleBackColor = true;
      this.incSkald.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incSlayer
      // 
      this.incSlayer.Checked = true;
      this.incSlayer.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incSlayer.Location = new System.Drawing.Point(3, 141);
      this.incSlayer.Name = "incSlayer";
      this.incSlayer.Size = new System.Drawing.Size(96, 17);
      this.incSlayer.TabIndex = 127;
      this.incSlayer.Text = "Slayer";
      this.incSlayer.UseVisualStyleBackColor = true;
      this.incSlayer.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incSwashbuckler
      // 
      this.incSwashbuckler.Checked = true;
      this.incSwashbuckler.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incSwashbuckler.Location = new System.Drawing.Point(411, 141);
      this.incSwashbuckler.Name = "incSwashbuckler";
      this.incSwashbuckler.Size = new System.Drawing.Size(96, 17);
      this.incSwashbuckler.TabIndex = 128;
      this.incSwashbuckler.Text = "Swashbuckler";
      this.incSwashbuckler.UseVisualStyleBackColor = true;
      this.incSwashbuckler.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incWarpriest
      // 
      this.incWarpriest.Checked = true;
      this.incWarpriest.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incWarpriest.Location = new System.Drawing.Point(3, 164);
      this.incWarpriest.Name = "incWarpriest";
      this.incWarpriest.Size = new System.Drawing.Size(96, 17);
      this.incWarpriest.TabIndex = 129;
      this.incWarpriest.Text = "Warpriest";
      this.incWarpriest.UseVisualStyleBackColor = true;
      this.incWarpriest.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incKineticist
      // 
      this.incKineticist.Checked = true;
      this.incKineticist.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incKineticist.Location = new System.Drawing.Point(3, 72);
      this.incKineticist.Name = "incKineticist";
      this.incKineticist.Size = new System.Drawing.Size(96, 17);
      this.incKineticist.TabIndex = 130;
      this.incKineticist.Text = "Kineticist";
      this.incKineticist.UseVisualStyleBackColor = true;
      this.incKineticist.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incMedium
      // 
      this.incMedium.Checked = true;
      this.incMedium.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incMedium.Location = new System.Drawing.Point(207, 72);
      this.incMedium.Name = "incMedium";
      this.incMedium.Size = new System.Drawing.Size(96, 17);
      this.incMedium.TabIndex = 131;
      this.incMedium.Text = "Medium";
      this.incMedium.UseVisualStyleBackColor = true;
      this.incMedium.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incMesmerist
      // 
      this.incMesmerist.Checked = true;
      this.incMesmerist.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incMesmerist.Location = new System.Drawing.Point(309, 72);
      this.incMesmerist.Name = "incMesmerist";
      this.incMesmerist.Size = new System.Drawing.Size(96, 17);
      this.incMesmerist.TabIndex = 132;
      this.incMesmerist.Text = "Mesmerist";
      this.incMesmerist.UseVisualStyleBackColor = true;
      this.incMesmerist.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incOccultist
      // 
      this.incOccultist.Checked = true;
      this.incOccultist.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incOccultist.Location = new System.Drawing.Point(105, 95);
      this.incOccultist.Name = "incOccultist";
      this.incOccultist.Size = new System.Drawing.Size(96, 17);
      this.incOccultist.TabIndex = 133;
      this.incOccultist.Text = "Occultist";
      this.incOccultist.UseVisualStyleBackColor = true;
      this.incOccultist.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incPsychic
      // 
      this.incPsychic.Checked = true;
      this.incPsychic.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incPsychic.Location = new System.Drawing.Point(411, 95);
      this.incPsychic.Name = "incPsychic";
      this.incPsychic.Size = new System.Drawing.Size(96, 17);
      this.incPsychic.TabIndex = 134;
      this.incPsychic.Text = "Psychic";
      this.incPsychic.UseVisualStyleBackColor = true;
      this.incPsychic.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // incSpiritualist
      // 
      this.incSpiritualist.Checked = true;
      this.incSpiritualist.CheckState = System.Windows.Forms.CheckState.Checked;
      this.incSpiritualist.Location = new System.Drawing.Point(207, 141);
      this.incSpiritualist.Name = "incSpiritualist";
      this.incSpiritualist.Size = new System.Drawing.Size(96, 17);
      this.incSpiritualist.TabIndex = 135;
      this.incSpiritualist.Text = "Spiritualist";
      this.incSpiritualist.UseVisualStyleBackColor = true;
      this.incSpiritualist.CheckedChanged += new System.EventHandler(this.ResetContent);
      // 
      // ContentConfiguration
      // 
      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
      this.ClientSize = new System.Drawing.Size(552, 348);
      this.CloseButton = false;
      this.CloseButtonVisible = false;
      this.ControlBox = false;
      this.Controls.Add(this.panel3);
      this.Controls.Add(this.panel2);
      this.Controls.Add(this.panel1);
      this.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
      this.MaximizeBox = false;
      this.MinimizeBox = false;
      this.Name = "ContentConfiguration";
      this.ShowInTaskbar = false;
      this.Text = "Content Configuration";
      this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.ContentConfiguration_FormClosing);
      this.Load += new System.EventHandler(this.ContentConfiguration_Load);
      this.classesAllowed.ResumeLayout(false);
      this.flowLayoutPanel2.ResumeLayout(false);
      this.booksAllowed.ResumeLayout(false);
      this.flowLayoutPanel1.ResumeLayout(false);
      this.panel1.ResumeLayout(false);
      this.panel2.ResumeLayout(false);
      this.panel3.ResumeLayout(false);
      this.ResumeLayout(false);

    }

    #endregion

    private System.Windows.Forms.GroupBox classesAllowed;
    private System.Windows.Forms.CheckBox incBard;
    private System.Windows.Forms.CheckBox incAlchemist;
    private System.Windows.Forms.CheckBox incAntiPaladin;
    private System.Windows.Forms.CheckBox incWitch;
    private System.Windows.Forms.CheckBox incOracle;
    private System.Windows.Forms.CheckBox incWizard;
    private System.Windows.Forms.CheckBox incSummoner;
    private System.Windows.Forms.CheckBox incCleric;
    private System.Windows.Forms.CheckBox incRanger;
    private System.Windows.Forms.CheckBox incSorcerer;
    private System.Windows.Forms.CheckBox incDruid;
    private System.Windows.Forms.CheckBox incInquisitor;
    private System.Windows.Forms.CheckBox incMagus;
    private System.Windows.Forms.CheckBox incPaladin;
    private System.Windows.Forms.GroupBox booksAllowed;
    private System.Windows.Forms.CheckBox incCoreRules;
    private System.Windows.Forms.CheckBox incAdvancedPlayersGuide;
    private System.Windows.Forms.CheckBox incUltimateCombat;
    private System.Windows.Forms.CheckBox incUltimateMagic;
    private System.Windows.Forms.Label contentOptionsInstruction;
    private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
    private System.Windows.Forms.CheckBox incAdvancedClassGuide;
    private System.Windows.Forms.Panel panel1;
    private System.Windows.Forms.Panel panel2;
    private System.Windows.Forms.CheckBox incOccultAdventures;
    private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel2;
    private System.Windows.Forms.Panel panel3;
    private System.Windows.Forms.CheckBox incBarbarian;
    private System.Windows.Forms.CheckBox incFighter;
    private System.Windows.Forms.CheckBox incMonk;
    private System.Windows.Forms.CheckBox incRogue;
    private System.Windows.Forms.CheckBox incCavalier;
    private System.Windows.Forms.CheckBox incGunslinger;
    private System.Windows.Forms.CheckBox incNinja;
    private System.Windows.Forms.CheckBox incSamurai;
    private System.Windows.Forms.CheckBox incArcanist;
    private System.Windows.Forms.CheckBox incBloodrager;
    private System.Windows.Forms.CheckBox incBrawler;
    private System.Windows.Forms.CheckBox incHunter;
    private System.Windows.Forms.CheckBox incInvestigator;
    private System.Windows.Forms.CheckBox incShaman;
    private System.Windows.Forms.CheckBox incSkald;
    private System.Windows.Forms.CheckBox incSlayer;
    private System.Windows.Forms.CheckBox incSwashbuckler;
    private System.Windows.Forms.CheckBox incWarpriest;
    private System.Windows.Forms.CheckBox incKineticist;
    private System.Windows.Forms.CheckBox incMedium;
    private System.Windows.Forms.CheckBox incMesmerist;
    private System.Windows.Forms.CheckBox incOccultist;
    private System.Windows.Forms.CheckBox incPsychic;
    private System.Windows.Forms.CheckBox incSpiritualist;
  }
}